One of the most common questions in Dota 2 right now is a
tough one to answer. Is it true that Alliance cheated during a Dota Pro Circuit
match?
Alliance recently posted a vlog that included footage from the team's DreamLeague Season 15 match against Brame. Although this isn't uncommon for Alliance, interim coach Peter "ppd" Dager's phone calls to the squad raised some eyebrows on Reddit.
ppd could be heard saying "our throne is in
danger" during the game, which the Alliance team appears to respond to by
rotating. Alliance was defeated by Brame in the series with 2-1 score.
The spirit of Dota 2's rules was definitely broken by
Alliance and ppd, but the letter of the rules may not have been broken.
Outside of the draft phase, coaches in professional Dota 2
have historically been prohibited from communicating with their teams.Though
this hasn't been a major problem in Dota 2, Valve has consistently attempted to
reduce the influence of coaching in Counter-Strike: Global Offensive, and will
likely be uncomfortable with coaches calling shots in official Dota 2 matches.
OG captain Johan “N0tail” Sundstein said that he spoke with Valve about the matter and was blunt about how he felt about Alliance's actions.
Having a coach during a dota game has never been allowed.
— Johan Sundstein (@OG_BDN0tail) May 11, 2021
0 respect for people that cheat, same thing when people macros and claim it's 'not against the rules' or 'I still have to know when to use it'
L O L
Mentioned concept to valve TI9
They said no
However, there may not be any explicit rules prohibiting
teams from doing so. ESL and DreamHack changed the rules for their Dota Pro
Circuit leagues following the ONE Esports Singapore Major, according to Dota 2
analyst Ben "Noxville" Steenhuisen, by dropping any guidelines about
coaches being able to speak with players in-game and alerting teams ahead of
the start of DreamLeague Season 15 and the ESL One CIS League's second cycle.
Although this may seem unprecedented, several parties have
stated that policing communications in the current competitive environment is
virtually impossible. There is no way to prohibit third parties from
interacting with teams in-game unless all teams have a referee present locally
and the referee has full access to the players' PCs during the match. Rather
than attempting to fix something that can't be fixed, ESL and DreamHack may
have simply made these kinds of interactions possible.
The discovery of ppd's communications was made by watching
Alliance's own social media content, indicating that the company didn't believe
its actions were out of line. It's also possible that other teams have done the
same thing without announcing it as publicly as Alliance did. The question now
is whether Valve will make a comment about it, and whether ESL and DreamHack
will change the rules. Stay tuned for further updates on this matter!